Improving information security awareness with the use of gamification methods
DOI:
https://doi.org/10.31449/upinf.92Keywords:
gamification, information security, cyber security, awareness, userAbstract
The paper deals with the use of gamification methods for educational purposes. We briefly described the elements of gamification, outlined the main features of these methods and the acknowledged positive effects on the effectiveness of education. Based on the findings from the literature and practical experience, we presented the possibilities and ways in which these methods can be used in awareness-raising activities in the field of information (cyber) security. Indeed, both literary and empirical experiences show that the use of gamification in information security awareness activities leads to a positive user experience, inclination and actual increase in awareness levels.